=================== Light =================== The :class:`Lights` object is used to store and set all parameters related with light.Possible keywords are: ``light_type``, ``energy`` and ``direction`` and ``lock_to_camera``. You can print the default light by: >>> ch4.render.lights One can change parameters for a light by. >>> ch4.render.lights["Default"].type = "POINT" >>> ch4.render.lights["Default"].energy = 1000 One can ``remove`` or ``add`` a light by: >>> ch4.render.lights.add("front", direction = [1, 0, 0]) >>> ch4.render.lights.remove("front") Light direction ================ Light's direction is based on the viewport of camera. Here is the coordinate system for ligh: - The viewport direction of camera is the z axis; - right side of camera is x axis; - up side of camer is the y axis; Light type ================ - ``SUN`` - ``POINT`` - ``SUN`` - ``SPOT`` - ``AREA``